Note: This shape isn't closed, so there may be odd lighting issues if it's oriented the wrong way.
csg_plane(x = 0, y = 0, z = 0, normal = c(0, 1, 0), width_x = 4, width_z = 4)
List describing the plane in the scene.
if(run_documentation()) {
#Generate a plane
csg_object(csg_plane(width_x=4, width_z=4), material=diffuse(checkercolor="purple")) %>%
add_object(sphere(y=5,x=5,material=light(intensity=40))) %>%
render_scene(clamp_value=10, samples=16)
}
if(run_documentation()) {
#Combine the plane with a sphere
csg_object(csg_combine(
csg_sphere(radius=0.5),
csg_plane(width_x=4, width_z=4,y=-0.5),
operation="blend"),material=diffuse(checkercolor="purple")) %>%
add_object(sphere(y=5,x=5,material=light(intensity=40))) %>%
render_scene(clamp_value=10, samples=16)
}
if(run_documentation()) {
#Re-orient the plane using the normal and
csg_object(csg_combine(
csg_sphere(radius=0.5),
csg_plane(normal = c(1,1,0),width_x=4, width_z=4,y=-0.5),
operation="blend"),material=diffuse(checkercolor="purple")) %>%
add_object(sphere(y=5,x=5,material=light(intensity=40))) %>%
render_scene(clamp_value=10, samples=16)
}