Add Object
add_object(scene, objects = NULL)
Tibble of object locations and properties.
#Generate the ground and add some objects
scene = generate_ground(depth=-0.5,material = diffuse(checkercolor="blue")) %>%
add_object(cube(x=0.7,
material=diffuse(noise=5,noisecolor="purple",color="black",noisephase=45),
angle=c(0,-30,0))) %>%
add_object(sphere(x=-0.7,radius=0.5,material=metal(color="gold")))
if(run_documentation()) {
render_scene(scene,parallel=TRUE)
}